5 Demonstrações simples sobre Persona 5 The Phantom X Explicado
Takeyuki Kiuchi: A salesperson and former professional baseball player. Once a promising athlete, a six-year old Motoha managed to score a home run against him ten years prior, embarrassing him in front of his colleagues and the media.
On his way home from school, Nagisa encounters a talking owl, Lufel. While listening to Lufel, a delivery biker attempts to ram into Nagisa, but Nagisa accidentally brings himself and Lufel to the Metaverse, a supernatural realm representing the unconscious desires of humanity.
Persona 5: The Phantom X foi pensado especialmente de modo a dispositivos móveis, usando uma jogabilidade bem similar a Persona 5, contudo usando certos ajustes para um jogo gratuito que precisa por obter dinheiro.
The footage was noted to feature the aesthetic and music reminiscent of Persona 5, but the ties to the Persona series were not officially confirmed.[7] The connection was later discovered through image filenames on the website and the binary code at the end of the trailer, which was translated to Persona 5X.[7]
Tamayo Yoshida: A second-year high school student and a member of the school female baseball team who wants Motoha Arai to start playing baseball again.
The method of character obtainment is via a gacha banner system. It is explained that characters obtained in this fashion are cognitive manifestations of the original individual taken from the Sea of Souls, and not the real person. As you obtain duplicates of a character, they will gain Awareness which improves the characters skills and abilities.
Note: Some of the following title missions are unofficial translations and may be subject to change upon released of an official English localization. List of Chapter[]
Nagisa and Lufel enter Kiuchi's palace and discover that Motoha also entered the palace, who awakens to her Persona after being verbally berated by a Shadow form of Kiuchi. While traversing through Kiuchi's palace, they discover that Motoha hitting a slider thrown by a Kiuchi, along with a scandal resulting from Kiuchi's purchasing of an escort, forced him off of the baseball team and into an office job, leading to his misogynistic desires.
On his way to school the following day, Nagisa meets with his classmate Motoha Arai and her best friend, Tomoko Noge, who aspires Persona 5 The Phantom X to play baseball professionally after Motoha abruptly quit baseball. Tomoko saves Motoha from being rammed by Kiuchi, but she herself is thrown onto the tracks, preventing her from playing baseball. Motoha resolves to change Kiuchi's heart.
Much of the gameplay takes direct reference from Persona 5, where the protagonist will live a dual life between spending time in the real world, as well as roaming and fighting in the Metaverse. The game does not follow a calendar system; the protagonist's free time in the city is only limited by a special currency taking the form of hourglasses.
There are current development plans to release in other regions such as North America with localization. This release is to be followed by console releases of the game as well, with PC and phones remaining the primary platforms.
As he navigates the mysterious realms of the Metaverse and the Velvet Room, and grapples with ruinous visions that threaten his everyday life, he must discover what there is to take from this new world—and all in true Phantom Thief style.
After the brief introduction end, he returns to reality where the protagonist begins to fall victim to his desires being taken away. He's unable to convince the girls in the hallway to move, and later when a girl jumps from a building, he finds himself unable to call for help.
After Miyu ran away from home, they manage to locate where she is and hire a man to sabotage her performance, later even forcibly canceling the street performer event that Miyu wants to perform at because they don't support Miyu's dream.
As the male silent protagonist (who is named by the player, though he is canonically named Nagisa Kamishiro[d], but also given the codename Wonder) attending the school in modern-day Tokyo, players experience the story events, answer questions in class, and freely explore the city after school or during days off in order to engage in various activities.
I play on my tablet and on steam. It's a fun game and I genuinely enjoy it, but Sega is making choices that make things less fair between servers. The translation is definitely rushed too.